Learn to develop your own games for the biggest selling home computer of all time: the Commodore 64.
Using modern tools, this introductory book guides you through all the elements required to make two mini games: a space shooter and a platformer, and run them on an emulator or real C64 hardware.
Whether you're a retro enthusiast after a nostalgia fix, or a newcomer hoping to break into the games industry, this will unleash your creativity!
Learn about:
- 6502 Assembly Language
- Commodore 64 Hardware
- CBM Prg Studio I.D.E.
- VICE Commodore Emulator
- Hardware and Software Sprites
- SID Chip Audio Effects
- Sprite Character Animation
- Background Screen Design
- And much more…
Downloads and discussion forum available at www.retrogamedev.com.
Paperback: B/W Interior. Kindle: Color Interior.
Please note that the Kindle version is 'print replica' and will NOT work on eReaders. It will ONLY work on tablets, phones, Kindle Fires, Kindle Reading apps etc.